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Post by JimbobX on Apr 27, 2009 15:06:33 GMT -5
A Goblin tribe is resident in a cave in 'Trade Road to Mirabar 5'.
Difficulty test needed.
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Post by Mr. Pose on Apr 28, 2009 2:08:14 GMT -5
At first, I thought this dungeon was far to easy for a mage. Then I ran out of Color Spray and actually had to fight them. I liked it. I liked the loot, I liked the bosses. Sort of expected more, but whatever. It was fun.
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Post by JimbobX on Apr 28, 2009 3:12:45 GMT -5
At first, I thought this dungeon was far to easy for a mage. Then I ran out of Color Spray and actually had to fight them. I liked it. I liked the loot, I liked the bosses. Sort of expected more, but whatever. It was fun. Spot on as usual Mr. Pose. It needs another level before you get to the settlement proper. I'll put it on the list.
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Post by JimbobX on May 13, 2009 7:56:41 GMT -5
At first, I thought this dungeon was far to easy for a mage. Then I ran out of Color Spray and actually had to fight them. I liked it. I liked the loot, I liked the bosses. Sort of expected more, but whatever. It was fun. Could you get into the huts belonging to the Chief and the Shaman? When I opened the area up for expansion it looked like the door transitions might be bugged.
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Post by Mr. Pose on May 15, 2009 14:53:37 GMT -5
I didn't check. I will today, though.
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Post by JimbobX on May 22, 2009 19:19:23 GMT -5
I didn't check. I will today, though. Any luck?
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